<Application>
	<StreamManager>
		<VirtualDirectory>
              <!-- Specifies application specific virtual directory mapping for recorded streams.   -->
			<Streams>/advanced_release;E:\advanced_release</Streams>
			<Streams>/3/;\\10.10.40.11\</Streams>
			<Streams>/4/;\\10.10.40.13\</Streams>
			<Streams>/5/;\\10.10.40.15\</Streams>
			<Streams>/16/;\\10.10.40.17\</Streams>
			<Streams>/18/;\\10.10.40.140\</Streams>
			<Streams>/19/;\\10.10.40.142\</Streams>
			<Streams>/20/;\\10.10.40.144\</Streams>
			<Streams>/23/;\\10.10.40.146\</Streams>
			<Streams>/24/;\\10.10.40.148\</Streams>
			<Streams>/26/;\\10.10.40.149\</Streams>
			<Streams>/27/;\\10.10.40.150\</Streams>
			<Streams>/28/;\\10.10.40.151\</Streams>
			<Streams>/29/;\\10.10.40.152\</Streams>
			<Streams>/31/;\\10.10.40.141\</Streams>
			<Streams>/32/;\\10.10.40.143\</Streams>
			<Streams>/34/;\\10.10.40.161\</Streams>
			<Streams>/35/;\\10.10.40.163\</Streams>
			<Streams>/36/;\\10.10.40.164\</Streams>
			<Streams>/43/;\\10.10.40.63\</Streams>
			<Streams>/45/;\\10.10.40.64\</Streams>
			<Streams>/48/;\\10.10.40.65\</Streams>
			<Streams>/50/;\\10.10.40.66\</Streams>
		</VirtualDirectory>
	</StreamManager>
	
	
	
	<!-- Settings specific to runtime script engine memory -->
	<JSEngine>
		<!-- This specifies the max size (Kb.) the runtime can grow to before -->
		<!-- garbage collection is performed.                                 -->
		<RuntimeSize>20480</RuntimeSize>
	</JSEngine>

	
	<Client>
		<Bandwidth>
			<!-- Specified in bytes/sec -->
			<ServerToClient>2500000</ServerToClient>
			<!-- Specified in bytes/sec -->
			<ClientToServer>2500000</ClientToServer>
		</Bandwidth>
				
		<MsgQueue>
			<Live>
				<!-- Drop live audio if audio q exceeds time specified. time in milliseconds -->
				<MaxAudioLatency>2000</MaxAudioLatency>
				<!-- Default buffer length in millisecond for live audio and video queue. -->
				<MinBufferTime>2000</MinBufferTime>
			</Live>
			<Recorded>
				<!-- Default buffer length in millisecond for live audio and video, value cannot be set below this by Flash player. -->
				<MinBufferTime>2000</MinBufferTime>
			</Recorded>
			<Server>
				<!-- Ratio of the buffer length used by server side stream -->
				<!-- to live buffer.  The value is between 0 and 1.  To    -->
				<!-- avoid break up of audio, the ratio should not be more -->
				<!-- than 0.5 of the live buffer.                          -->
				<BufferRatio>0.5</BufferRatio>
			</Server>
		</MsgQueue>
	</Client>




</Application>