package RPS::Import::Merlin::v6;

use strict;

use lib '/app/tools/common/lib';
use Common::Date;

use lib '/app/tools/rps/lib';
use RPS::Import::ServiceMap;
use base 'RPS::Import::Importer';

use Data::Dumper;

sub _headerIdentifier { ( upc => 'UPC' ) }

sub _fieldMap {
    {
        # Data
        labelName        => 'I',
        serviceID        => 'A',
        countryCode      => 'D',
        dateBegin        => 'B', 
        dateEnd          => 'C',                      
        artistName       => 'K',
        upc              => 'G',
        isrc             => 'H',
        trackName        => 'L',
        units            => 'M',
        price            => 'R',
    }
}

sub _unverifiedFieldMap {{
        # Footer
        distFee      => 'S',
}}

sub currencyCode { 'USD' }
sub productType  { RPS::File::Sale::TYPE_TRACK }
sub formatType   { RPS::File::Sale::FORMAT_STREAM }
sub mediaType    { RPS::DB::Item::MediaType::kMediaTypeAudio }


sub price {
    my $self = shift;

    my $price = $self->_getByFieldName('price');
    
    $self->fail( "Unable to determine distribution fee" ) unless( $self->{_distFee} );
    
    my $distFee = $self->{_distFee};
    $distFee = (100 - $distFee) * .01;
    $price *= $distFee;

    return $price;
}

sub serviceID {
    my $self = shift;
    my $service = $self->_getByFieldName('serviceID');

    $self->fail( "Service name not defined" ) unless( $service );
    
    my $serviceID = $self->getServiceID(lc ($service)) || $RPS::Import::ServiceMap::SERVICE_ALIASES{ lc $service };

    $self->fail( "Unable to determine service id from '$service'" ) unless( $serviceID );

    return $serviceID;
}

sub _preProcess {
	my $self = shift;
	my %args = @_;

	Log->info( "Starting _preProcess" );
    $self->SUPER::_preProcess(%args);

    my $distFee;

    foreach my $line(@{ $args{lines} }) {
        $self->{line} = $line;
        $distFee = $self->_getByFieldName('distFee');
        
        if ($distFee =~ /LESS Merlin ADMIN FEE \((.+?)%\)/)
        {    
    	    $self->{_distFee} = $1;
    	    last;
    	}
    }
}

###
1;# Play nicely.
###
